An unforgettable classic among the classics. Deus Ex: Human Revolution is a prequel to the 2000 classic, a wonderful sci-fi videogame where we will play the role of Adam Jensen. This chapter of 2011 despite being old still maintains a strong graphic quality, with very long and also very difficult missions, with various ways to complete them. Plots and conspiracies are only the tip of the iceberg, with a dark Cyberpunk setting with narrow and claustrophobic streets. Many upgrades and abilities can be unlocked during the course of the game, surrounded by side missions found during the exploration of the map. Few settings but really well done, like China, a deep and also sometimes psychological plot with various chilling endings. A videogame, for me, impossible to forget.
Deus Ex: Human Revolution is a hidden gem on my long list of purchased but (previously) unplayed games. I originally bought the whole series but then got distracted with other things. Recently, I committed myself to picking some games in my existing library to try, and I’m kinda glad I gave this one a shot.
You play as Adam Jensen, the head of security for Sarif Industries. After a terrorist attack leaves him fighting for his life, he gets decked out in the latest augments and returns to work looking to figure out what happened and set things right. It’s a futuristic world where everyone’s wearing weird clothes, humans have cyborg parts, and the usual conspiracies about hidden corporate overlords is making the circulation.
I’m really enjoying this game for one main reason: The stealth. I wasn’t aware just how much they encourage you to stealth through the game, but apparently there’s even challenges to get through the game without setting off a single alarm. Can’t say I’ll get that, but it’s been fun using the sneak skills to get as far as I have.
Hacking computers is pretty engaging since there are pathways to figure out and nodes to unlock. It may seem tedious at times but there’s xp to gain from it, so I mostly hack even when I find the codes.
The game allows you to go in guns blazing if that’s your playstyle, with upgrades meant for that sort of thing. Once you’ve gotten enough of whatever upgrades you choose, Jensen will start to feel like a real superhero with his actions. Be warned, though—there is a point in the Director’s Cut where you’ll lose all your skills for the sake of story. I haven’t finished with that section yet so I don’t know if they just automatically give it all back, but it is very annoying to have to start over from scratch.
With this being a seven year old game, there are obvious problems to be aware of. The lesser offense is that the graphics/lip sync isn’t exactly up to snuff. If you can get past that, you’ll find yourself enjoying a pretty fun game. The most egregious, however, is how the game seems to handle at times. To be fair, I’m using an Xbox 360 Wireless Controller—the same controller I recently used to beat Red Dead Redemption 2 with no issues. In DE:HR, I’ve had the game fire to the left of my reticule as if I didn’t know what I wanted it to hit. In menus, it constantly skips over selections that I’m trying to reach, as if I pressed a button twice. I’ve also gotten into the habit of saving often, because while I’m going for the no-kill run, many times the game has interpreted my choice to knock someone out as a request for the bloody finishing moves. Wish they were on different buttons.
The above is not a deal breaker, obviously, as I’m nearing the end of the game. I highly recommend it, especially if you like open world games where the world isn’t so open it feels overwhelming. There’s plenty of secrets to find and readable material to collect, too. Also, you get a taser. Nothing’s more hilarious than watching a guy crumple into a rag doll heap after you’ve zapped him with your taser.